San Andreas / Skin / Tampilan / model baru
Leon Scott Kennedy CON CHAQUETA de Resident Evil 9 Requiem CON MOVIMIENTO EN BOCA Y CEJAS CON ACCESORIOS Y BARBA CON SUS DOS CAMISAS TODO EN UNO
- dmloquendo | di-upload oleh dmloquendo
- youtube.com/@d.mloquendo
- 03/14/2026
- 1064 Jumlah download
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Mantente pendiente a mi canal https://www.youtube.com/@d.mloquendo para nuevos videos y si gustas puedes pedirme mods e intentare hacer lo posible
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MOD:
Skin de Leon Scott Kennedy CON CHAQUETA de Resident Evil 9 Requiem CON MOVIMIENTO EN BOCA Y CEJAS CON ACCESORIOS Y BARBA CON SUS DOS CAMISAS TODO EN UNO GTA SAN ANDREAS by@d.mloquendo by dm loquendo. Compatible con otros mods.
Previa:
https://youtu.be/24pdk_nQSiw
Si requieres algún mod, dejarme el comentario o escribirme al correo :
[email protected]
Suscríbete a mi canal
MOD:
Skin de Leon Scott Kennedy CON CHAQUETA de Resident Evil 9 Requiem CON MOVIMIENTO EN BOCA Y CEJAS CON ACCESORIOS Y BARBA CON SUS DOS CAMISAS TODO EN UNO GTA SAN ANDREAS by@d.mloquendo by dm loquendo. Compatible con otros mods.
Previa:
https://youtu.be/24pdk_nQSiw
Si requieres algún mod, dejarme el comentario o escribirme al correo :
[email protected]
Komentar
Sudah ada 7 komentar.
03/19/2026 03:42
@GTARequiem No, honestly, there's no solution. Beyond that, there's a theoretical solution: changing the original texture in the TXD file by using DXT3 or DXT5, but it didn't work. So, to sum it up, no, it would be like reducing the hair's weight even more, but you'd lose more detail and it would look worse, with textures shifted because of UV wrap, or it would look balder. Believe me, some skins allow for corrections, but others don't. Look at this other modder's skin: https://www.gtainside.com/en/sanandreas/skins/215684-leon-s-kennedy-resident-evil-requiem-skin/ It doesn't look as bald, but that's because he used a texture that wasn't the original, and coincidentally, it worked fine. But in-game or in editing, you can clearly see the UV wrap bug I mentioned up close.
Kutip | Balas | (0)
@GTARequiem No, honestly, there's no solution. Beyond that, there's a theoretical solution: changing the original texture in the TXD file by using DXT3 or DXT5, but it didn't work. So, to sum it up, no, it would be like reducing the hair's weight even more, but you'd lose more detail and it would look worse, with textures shifted because of UV wrap, or it would look balder. Believe me, some skins allow for corrections, but others don't. Look at this other modder's skin: https://www.gtainside.com/en/sanandreas/skins/215684-leon-s-kennedy-resident-evil-requiem-skin/ It doesn't look as bald, but that's because he used a texture that wasn't the original, and coincidentally, it worked fine. But in-game or in editing, you can clearly see the UV wrap bug I mentioned up close.
Kutip | Balas | (0)





