Pilihan tim
San Andreas / Mobil / Mitsubishi
2007 Mitsubishi Lancer Evolution IX FQ-360 v1.5.2
- YochiThMaster333 | di-upload oleh YochiThMaster333
- 08/12/2024
- 9415 Jumlah download
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Deskripsi
UPDATE 17.08.2024: Fixed collision to prevent car bouncing when driving onto sidewalk
UPDATE 13.08.2024: Fixed X-Flow (Varis) Rear Bumper
Original 3D model by: Slightly Mad Studios (Project CARS 1)
Body parts by: Turn 10 Studios (Forza Motorsport 4)
Exhausts and Roof Scoops by: EA Black Box (NFS Undercover, NFS Most Wanted)
Conversion to SA by: YochiThMaster333
Replaces: STRATUM
What's changed from my first Evo IX release:
- Car size has been scaled down, making its size more accurate
- Added exhausts and roof scoops customization
- Better looking license plate
- Added reflections map
- Added ImVehFt and VehFuncs support
-- At that time I wasn't able to get original UVs for the lights (as the site where I obtained the car model from was down at that time) so I tried my best to restore them. Aside from light mountpoints and working brake calipers, this is for the first time I'm using ImVehFt light materials and dirt for real, making ImVehFt a must. From now on, all of my future cars will require IVF, and so I'm terribly sorry to all people who don't want to (or can't) use IVF.
- RHD model removed (because let's face it, RHD cars are the what we're not after for)
Features:
- 2 tuning kits;
- 16 paintjobs (4 in each pack; template included);
- SA Plates and SA colors support;
- Adapted for ImVehFt (full lights support, brake calipers, dirt texture, custom colors);
- Adapted for Junior_Djjr's VehFuncs (stock spoiler, steering wheel);
- Custom collision;
- Custom chassis_vlo.
Credits:
- Oleg M. - for making Zmodeler;
- DK22Pac - for making MagicTXD and ImVehFt;
- Junior_Djjr - for making VehFuncs.
UPDATE 13.08.2024: Fixed X-Flow (Varis) Rear Bumper
Original 3D model by: Slightly Mad Studios (Project CARS 1)
Body parts by: Turn 10 Studios (Forza Motorsport 4)
Exhausts and Roof Scoops by: EA Black Box (NFS Undercover, NFS Most Wanted)
Conversion to SA by: YochiThMaster333
Replaces: STRATUM
What's changed from my first Evo IX release:
- Car size has been scaled down, making its size more accurate
- Added exhausts and roof scoops customization
- Better looking license plate
- Added reflections map
- Added ImVehFt and VehFuncs support
-- At that time I wasn't able to get original UVs for the lights (as the site where I obtained the car model from was down at that time) so I tried my best to restore them. Aside from light mountpoints and working brake calipers, this is for the first time I'm using ImVehFt light materials and dirt for real, making ImVehFt a must. From now on, all of my future cars will require IVF, and so I'm terribly sorry to all people who don't want to (or can't) use IVF.
- RHD model removed (because let's face it, RHD cars are the what we're not after for)
Features:
- 2 tuning kits;
- 16 paintjobs (4 in each pack; template included);
- SA Plates and SA colors support;
- Adapted for ImVehFt (full lights support, brake calipers, dirt texture, custom colors);
- Adapted for Junior_Djjr's VehFuncs (stock spoiler, steering wheel);
- Custom collision;
- Custom chassis_vlo.
Credits:
- Oleg M. - for making Zmodeler;
- DK22Pac - for making MagicTXD and ImVehFt;
- Junior_Djjr - for making VehFuncs.
Komentar
Sudah ada 10 komentar.
09/09/2024 03:13
@Saeko_Himejima_1990 For converting Evo IX from Carbon to GTA SA, I'm terribly sorry, but cars featured in NFS Carbon (and any EA Black Box NFS games from NFS Underground 1 to NFS World, except for NFS ProStreet and Undercover) need much more rework to be converted to GTA San Andreas, plus conversions from NFS Carbon makes me feel like 2006~2009, and we live in 2024, so I don't think I will make cars from NFS Carbon and any older NFS games (and NFS World since the models are based on Carbon's) before NFS ProStreet.
Kutip | Balas | (1)
@Saeko_Himejima_1990 For converting Evo IX from Carbon to GTA SA, I'm terribly sorry, but cars featured in NFS Carbon (and any EA Black Box NFS games from NFS Underground 1 to NFS World, except for NFS ProStreet and Undercover) need much more rework to be converted to GTA San Andreas, plus conversions from NFS Carbon makes me feel like 2006~2009, and we live in 2024, so I don't think I will make cars from NFS Carbon and any older NFS games (and NFS World since the models are based on Carbon's) before NFS ProStreet.
Kutip | Balas | (1)








