Pilihan tim
San Andreas / Mobil / Ford
Ford Thunderbird 1989-92
- Sonder, Mad Driver, VTserist, stratumx | di-upload oleh Mad_Driver10
- vk.com/alfa_modding_studio
- 03/08/2025
- 6574 Jumlah download
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Deskripsi
Car's features
- 5 versions in one model separated to model year (1989 & 1992) and specs (LX, SC and rare 1990 SC 35th Anniversary)
- 3 paintjobs (+ template)
- 3-color support: 1st color - bodyshell, 2nd - interior, 3rd color - 35th Anniversary exterior parts
- Car's scale - 110% from original 3D model
- SA Default features support: changing plates, default colors adaptation, explosive fueltank, etc.
- Adapted for Improved Vehicle Features 2.1.1: front, rear, turn and reverse lights, side markers, interior lightning and gauges
- Adapted for VehFuncs 2.4 (and higher): combined extras system; steering wheel, gas and brake pedals; working fan engine; wipers
- Custom Shadow, Collision, chassis_vlo models
- Realistic damage model and handling
- Perfectly adapted for SkyGFX, ENB Series and without it
- Perfectly fits in game's atmosphere
- Adapted for High Quality Light Mod 2.0
- Adapted for "Mad Driver's New Tuning Parts 2.0 RE": spoilers
- Adapted for GFX Hack.asi plugin
- Didn't tested in SAMP, MTA Servers and Mobile version of the game
- File's sizes: dff - 15.1 МB; txd - 12.1 МB
- Bonus features to install: Real Car Name in GXT & IVF Colors Custom Settings file
- Replaces: FORTUNE
Original 3D Model Author, converted and adapted to GTA IV: Sonder
Converted and adapted to GTA SA: Mad Driver (Mad_Driver10)
Additional parts: VTserist, stratumx
Paintjobs and some textures: rush58, grek1986
Special Thanks:
- Sonder - for great model and convertion into GTA IV
- Tiopik - for information about model and inaccuracies, suggestions for model improvement, support
- stratumx - for 3D models of hoodliner and trunkliner
- VTserist - for 3D model of trunkbay
- GreenAid - for helping with UV Template on model bodyshell, support
- rush58 - for beta-testing, support, advices, paintjobs, IVF colors, some textures
- grek1986 - for beta-testing, helping with information about model
- Funky - for beta-testing, support, advices
- MAD MAX - for beta-testing, support, advices, alternative handling settings
- Sergey Verzilov - for beta-testing, support, advices
- Ruslan Mur - for beta-testing, support, advices
- 5 versions in one model separated to model year (1989 & 1992) and specs (LX, SC and rare 1990 SC 35th Anniversary)
- 3 paintjobs (+ template)
- 3-color support: 1st color - bodyshell, 2nd - interior, 3rd color - 35th Anniversary exterior parts
- Car's scale - 110% from original 3D model
- SA Default features support: changing plates, default colors adaptation, explosive fueltank, etc.
- Adapted for Improved Vehicle Features 2.1.1: front, rear, turn and reverse lights, side markers, interior lightning and gauges
- Adapted for VehFuncs 2.4 (and higher): combined extras system; steering wheel, gas and brake pedals; working fan engine; wipers
- Custom Shadow, Collision, chassis_vlo models
- Realistic damage model and handling
- Perfectly adapted for SkyGFX, ENB Series and without it
- Perfectly fits in game's atmosphere
- Adapted for High Quality Light Mod 2.0
- Adapted for "Mad Driver's New Tuning Parts 2.0 RE": spoilers
- Adapted for GFX Hack.asi plugin
- Didn't tested in SAMP, MTA Servers and Mobile version of the game
- File's sizes: dff - 15.1 МB; txd - 12.1 МB
- Bonus features to install: Real Car Name in GXT & IVF Colors Custom Settings file
- Replaces: FORTUNE
Original 3D Model Author, converted and adapted to GTA IV: Sonder
Converted and adapted to GTA SA: Mad Driver (Mad_Driver10)
Additional parts: VTserist, stratumx
Paintjobs and some textures: rush58, grek1986
Special Thanks:
- Sonder - for great model and convertion into GTA IV
- Tiopik - for information about model and inaccuracies, suggestions for model improvement, support
- stratumx - for 3D models of hoodliner and trunkliner
- VTserist - for 3D model of trunkbay
- GreenAid - for helping with UV Template on model bodyshell, support
- rush58 - for beta-testing, support, advices, paintjobs, IVF colors, some textures
- grek1986 - for beta-testing, helping with information about model
- Funky - for beta-testing, support, advices
- MAD MAX - for beta-testing, support, advices, alternative handling settings
- Sergey Verzilov - for beta-testing, support, advices
- Ruslan Mur - for beta-testing, support, advices
Komentar
Sudah ada 14 komentar.
03/11/2025 20:52
заминусил после твоего высера в мою сторону. по делу же ничего не можешь сказать, типичный наци. ну я немного времени потратил, зато это потешно)
с мудаками по мудацки
Kutip | Balas | (3)
Quote: Mad_Driver10Quote: HardtopperQuote: Mad_Driver10Quote: Hardtopper
15 MB dff is too small. need 15GB dff - it will be great
Понятно. Мне две в сырном, пожалуйста.
нацист ебаный
А ты как будто по другим соображениям минусишь.
Кстати ты там не обосрался, пока всем моим модам по единице поставил, просрав своё свободное время?)
заминусил после твоего высера в мою сторону. по делу же ничего не можешь сказать, типичный наци. ну я немного времени потратил, зато это потешно)
Kutip | Balas | (3)
03/11/2025 17:08
А ты как будто по другим соображениям минусишь.
Кстати ты там не обосрался, пока всем моим модам по единице поставил, просрав своё свободное время?)
Kutip | Balas | (7)
Quote: HardtopperQuote: Mad_Driver10Quote: Hardtopper
15 MB dff is too small. need 15GB dff - it will be great
Понятно. Мне две в сырном, пожалуйста.
нацист ебаный
А ты как будто по другим соображениям минусишь.
Кстати ты там не обосрался, пока всем моим модам по единице поставил, просрав своё свободное время?)
Kutip | Balas | (7)
03/10/2025 16:57
@lynx451
I don't have free time to make separate DFF files without VehFuncs for each variation of the model. I have enough with that sht when I released Bronco and CJ-5.
Use VehFuncs - it's stable and also fixing some critical errors on car mods (ex.: long names in textures/materials/etc.). If you have problems with VehFuncs, write it to Junior_Diir on MixMods or Discord.
Kutip | Balas | (2)
@lynx451
I don't have free time to make separate DFF files without VehFuncs for each variation of the model. I have enough with that sht when I released Bronco and CJ-5.
Use VehFuncs - it's stable and also fixing some critical errors on car mods (ex.: long names in textures/materials/etc.). If you have problems with VehFuncs, write it to Junior_Diir on MixMods or Discord.
Kutip | Balas | (2)








