Vice City / Mod / Mod
Snail Trail Mission
- NotThatRedGuy | di-upload oleh NotThatRedGuy
- 03/10/2024
- 2593 Jumlah download
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Deskripsi
Snail Trail Mission mod
This mod adds a new to mission into your game in which you follow a convoy to steal a stash of money.
The mission is located outside Kens' office.
Installation:
Put the Snail Trail Mission.cs file into your CLEO folder of the game
and put Snail Trail Mission.fxt file into the CLEO_TEXT folder of your game
If you don't have CLEO, then copy paste the Cleo folder and the VC.CLEO.asi folder
in your game folder.
Enjoy!
This mod adds a new to mission into your game in which you follow a convoy to steal a stash of money.
The mission is located outside Kens' office.
Installation:
Put the Snail Trail Mission.cs file into your CLEO folder of the game
and put Snail Trail Mission.fxt file into the CLEO_TEXT folder of your game
If you don't have CLEO, then copy paste the Cleo folder and the VC.CLEO.asi folder
in your game folder.
Enjoy!
Komentar
Sudah ada 8 komentar.
04/01/2024 04:38
@MrAlexV Thank you for pointing the bugs out. I updated the mission where there were now blips and you can replay the mission again but for some reason, developers of this website did not post my updated mod yet. And the enemies have high health so it will either take a lot of bullets to take them out or 1 hit to a fatal area. And yes there is a bug where after saving, you will still see that blip even after deleting. I am still working on how to fix this so anyone reading this, don't save your game after doing this mission.
Kutip | Balas | (1)
@MrAlexV Thank you for pointing the bugs out. I updated the mission where there were now blips and you can replay the mission again but for some reason, developers of this website did not post my updated mod yet. And the enemies have high health so it will either take a lot of bullets to take them out or 1 hit to a fatal area. And yes there is a bug where after saving, you will still see that blip even after deleting. I am still working on how to fix this so anyone reading this, don't save your game after doing this mission.
Kutip | Balas | (1)
03/29/2024 03:34
Interesting mission but has a bug..There's no yellow blip which shows where are they..They appeared near Malibu club, and went to their houses..And they're hard to take them out..Only headshot works on them...Even the molotov does NOT burn them..2nd bug is that even if you remove the mod after saving after doing it, its still there..Which means you should NOT save with temporary missions..Now i removed it but the purple blink is still there..
Kutip | Balas | (1)
Interesting mission but has a bug..There's no yellow blip which shows where are they..They appeared near Malibu club, and went to their houses..And they're hard to take them out..Only headshot works on them...Even the molotov does NOT burn them..2nd bug is that even if you remove the mod after saving after doing it, its still there..Which means you should NOT save with temporary missions..Now i removed it but the purple blink is still there..
Kutip | Balas | (1)
03/11/2024 10:14
nah, this code checks models loaded or not. If it loaded returns true if not returns false. And modder friend didnt use this in (if)
Kutip | Balas | (0)
Quote: AkaPreston40that ones for spawning the ped models and weapons for the mission.Quote: Halilibow.M4
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGB)
Model.Available(#SGB)
Model.Available(#SGB)
Model.Available(#SGB)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#GANGBUR)
Model.Available(#GANGBUR)
Model.Available(#CELLPHONE)
bro what is this wtf. do you know what this thing do?
nah, this code checks models loaded or not. If it loaded returns true if not returns false. And modder friend didnt use this in (if)
Kutip | Balas | (0)
03/11/2024 01:24
Kutip | Balas | (0)
that ones for spawning the ped models and weapons for the mission.Quote: Halilibow.M4
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGB)
Model.Available(#SGB)
Model.Available(#SGB)
Model.Available(#SGB)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#GANGBUR)
Model.Available(#GANGBUR)
Model.Available(#CELLPHONE)
bro what is this wtf. do you know what this thing do?
Kutip | Balas | (0)
03/10/2024 21:45
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGB)
Model.Available(#SGB)
Model.Available(#SGB)
Model.Available(#SGB)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#GANGBUR)
Model.Available(#GANGBUR)
Model.Available(#CELLPHONE)
bro what is this wtf. do you know what this thing do?
Kutip | Balas | (0)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGB)
Model.Available(#SGB)
Model.Available(#SGB)
Model.Available(#SGB)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#SGA)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#RUGER)
Model.Available(#GANGBUR)
Model.Available(#GANGBUR)
Model.Available(#CELLPHONE)
bro what is this wtf. do you know what this thing do?
Kutip | Balas | (0)



