San Andreas / Mod / Mod CLEO
fastman92 limit adjuster 2.4
- fastman92 | di-upload oleh fastman92
- fastman92.ml
- 04/28/2016
- 45855 Jumlah download
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2.44Mb
2.44Mb
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Deskripsi
Like many other games, GTA has limits that may later need to be increased as the modding community grows.
This limit adjuster gives you that opportunity.
Furthermore, it hacks some limits that were once deemed impossible to be hacked because of their complexity, as the ID limits itself took over 5000 lines of code to hack.
An example of these limits would be the ID limits, handling.cfg limits & cargrp.dat limit.
Map limits are also hacked. This means bigger maps with more cities.
Supported games: GTA VC, GTA SA, GTA IV, GTA V, Bully Scholarship Edition.
Open-source work, can be studied and modified by other developers.
- - - - - - - - - - - - - - - - - -
Latest changes:
** 2.4, 28-04-2016
- GTA SA, fixed bug AUZO boxes coordinate limit hack
- GTA SA, fixed bug in Paths map size
- GTA IV, added DYNAMIC LIMITS -> PtrNode Singles
- GTA IV, added DYNAMIC LIMITS -> PtrNode Doubles
- GTA IV, added IPL -> Inst entries per file
- GTA IV, added IPL -> Entity index array
- GTA SA, added train type carriages loader
- GTA IV, added train type carriages loader
- GTA IV, added MAP LIMITS -> Radar map size
- GTA IV, added MAP LIMITS -> Water map size
- GTA IV, vehicle audio loader now works
- GTA SA, added vehicle special features for ZR350
- GTA SA, added SCM LIMITS -> Max number of used objects
- GTA SA, added price multipliers to level limits
** 2.3, 19-02-2016
- Bully scholarschip Edition, this game is supported from now on!
- GTA SA, added radar blip sprite filename loader
- GTA SA, vehicle special features, hydra shooting fixed.
- GTA SA, added train type carriage loader
- GTA SA, added OTHER LIMITS -> Radar traces
- GTA SA, implemented errors for killable IDs exceeded
- GTA SA, SPECIAL -> Fix streaming memory bug cannot crash the game anymore.
This limit adjuster gives you that opportunity.
Furthermore, it hacks some limits that were once deemed impossible to be hacked because of their complexity, as the ID limits itself took over 5000 lines of code to hack.
An example of these limits would be the ID limits, handling.cfg limits & cargrp.dat limit.
Map limits are also hacked. This means bigger maps with more cities.
Supported games: GTA VC, GTA SA, GTA IV, GTA V, Bully Scholarship Edition.
Open-source work, can be studied and modified by other developers.
- - - - - - - - - - - - - - - - - -
Latest changes:
** 2.4, 28-04-2016
- GTA SA, fixed bug AUZO boxes coordinate limit hack
- GTA SA, fixed bug in Paths map size
- GTA IV, added DYNAMIC LIMITS -> PtrNode Singles
- GTA IV, added DYNAMIC LIMITS -> PtrNode Doubles
- GTA IV, added IPL -> Inst entries per file
- GTA IV, added IPL -> Entity index array
- GTA SA, added train type carriages loader
- GTA IV, added train type carriages loader
- GTA IV, added MAP LIMITS -> Radar map size
- GTA IV, added MAP LIMITS -> Water map size
- GTA IV, vehicle audio loader now works
- GTA SA, added vehicle special features for ZR350
- GTA SA, added SCM LIMITS -> Max number of used objects
- GTA SA, added price multipliers to level limits
** 2.3, 19-02-2016
- Bully scholarschip Edition, this game is supported from now on!
- GTA SA, added radar blip sprite filename loader
- GTA SA, vehicle special features, hydra shooting fixed.
- GTA SA, added train type carriage loader
- GTA SA, added OTHER LIMITS -> Radar traces
- GTA SA, implemented errors for killable IDs exceeded
- GTA SA, SPECIAL -> Fix streaming memory bug cannot crash the game anymore.
Komentar
Sudah ada 22 komentar.
04/29/2016 12:32
@ScrayChan Your texture is no main problem.
Here the list file that common bugged when you modify .img archive; ipl, col, dff. So i don't think fastman92 must fix you trouble. :/
anyway if you not using modloader try to
adapt section [IMG LIMITS] inside .ini file.
Kutip | Balas | (3)
Quote: ScrayChan
i have random crash, because myimg more of hd textures, can this fix it?
@ScrayChan Your texture is no main problem.
Here the list file that common bugged when you modify .img archive; ipl, col, dff. So i don't think fastman92 must fix you trouble. :/
anyway if you not using modloader try to
adapt section [IMG LIMITS] inside .ini file.
Kutip | Balas | (3)
04/29/2016 09:31
@Razor1096 My idea for every user: ask fastman92 to diagnose your gta,
let he know all, let he know worse that, let he know what you secret,
then you get the premium advice to fix own issue.
And, make sure you already calculate enough financial or forget it he's not force you. ouch!
Kutip | Balas | (1)
@Razor1096 My idea for every user: ask fastman92 to diagnose your gta,
let he know all, let he know worse that, let he know what you secret,
then you get the premium advice to fix own issue.
And, make sure you already calculate enough financial or forget it he's not force you. ouch!
Kutip | Balas | (1)
04/28/2016 21:20
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJET_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
Error reporting is applied now.
Number of memory changes made: 19
Game Crashes when Racing in tournaments each time i almost cross the line then it freezes. it's an great mod 10/10
Kutip | Balas | (1)
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJET_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
Error reporting is applied now.
Number of memory changes made: 19
Game Crashes when Racing in tournaments each time i almost cross the line then it freezes. it's an great mod 10/10
Kutip | Balas | (1)

