GTA IV / Mod / Mod
Cluckin' Bell Interior in Alderney
- Scott 1 | di-upload oleh Scott 1
- 01/08/2025
- 3320 Jumlah download
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Deskripsi
This interior mod implements a Cluckin' Bell into Berchem, Alderney, as an enterable and functional restaurant. You can replenish health here or cause chaos.
There was a very different Cluckin' Bell exterior here that didn't match the other locations at all, so I wanted the Cluckin' Bells to be consistent. On top of this, Alderney lacks interiors compared to the rest of the map, so I feel this is a welcome addition.
The main screenshots are featuring the removed roadworks however it is the alternative option.
This mod is for all versions of GTA IV and the DLC.
No new save-game is needed.
INSTALL:
GTA IV Standard: Put files from 'common' & 'pc' into the equivalent folders with Open IV.
GTA IV Complete Edition: Put files from common, pc, TBoGT & TLAD into the equivalent folders with Open IV.
Fusion Overloader: Drop update folder into main IV directory.
If you want just the interior, with no restaurant activity, just install the nj_03.img content.
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Made by Scott1
There was a very different Cluckin' Bell exterior here that didn't match the other locations at all, so I wanted the Cluckin' Bells to be consistent. On top of this, Alderney lacks interiors compared to the rest of the map, so I feel this is a welcome addition.
The main screenshots are featuring the removed roadworks however it is the alternative option.
This mod is for all versions of GTA IV and the DLC.
No new save-game is needed.
INSTALL:
GTA IV Standard: Put files from 'common' & 'pc' into the equivalent folders with Open IV.
GTA IV Complete Edition: Put files from common, pc, TBoGT & TLAD into the equivalent folders with Open IV.
Fusion Overloader: Drop update folder into main IV directory.
If you want just the interior, with no restaurant activity, just install the nj_03.img content.
---
Made by Scott1
Komentar
Sudah ada 3 komentar.
02/05/2025 00:19
Late reply sorry. Thanks for the nice words. Yes that interior is actually perfectly accessible position wise, it just has a fake door. I'm intending to include it as part of a future interior project when I have more time.
Kutip | Balas | (1)
Quote: Chubbyrain
Awesome Scott, this is next level, basically you can put any pre-made interior on any building in the game. Great job man
Quick question: In your opinion, would it be possible to connect the Francis apartment (sniper mission) with the interior of the building?
Late reply sorry. Thanks for the nice words. Yes that interior is actually perfectly accessible position wise, it just has a fake door. I'm intending to include it as part of a future interior project when I have more time.
Kutip | Balas | (1)






